Word Solitaire Help

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Contents

  1. The Games
  2. An Overview
  3. The Dictionary
  4. A Glossary of Terms
  5. Frequently Asked Questions

The Games

  1. Anagrammer
  2. Anti-Gravity
  3. Avalanche
  4. Cave In
  5. Cross Ways
  6. Dead Lines
  7. Elegance
  8. Free Cell
  9. Gobble
  10. Golf
  11. Griddle
  12. Jodi's Quotes
  13. Jumble
  14. Klondike
  15. Le Scarab
  16. Letter Box
  17. Loch Ness
  18. Prospector
  19. Pyramid
  20. Rock Piles
  21. Tetris (Classic)
  22. Tetris (Slippery)
  23. Tetris (Sticky)
  24. Tower of Babble
  25. Tri Peaks
  26. Simple Stacks
  27. Unscramble
  28. Vowel Strength
  29. Walls of Jericho
  30. Word Speed
  31. Worm Hole

 


Anagrammer

Anagrammer Screenshot

Objective: To use all the tiles from a 14-letter word to spell 3 smaller words.

Scoring: Points are awarded for each word depending on its length, with 4- and 5-letter words scoring the most points, plus a time bonus.

Letter Distribution: one 14-letter word.

Layout: 14 individual letters (top) and 3 stacks for words (bottom).

Difficulty: Moderate

How to Play:

  • Click and drag with the mouse to transfer tiles from stack to stack.
  • Any number of tiles can be moved from stack to stack, as long as the result spells a word (or the beginning of a word) on both stacks.
  • A checkmark will appear next to each stack indicating that it spells a complete word.
  • When all the tiles have been used and all the stacks have checkmarks next to them, you win!
  • But no tiles are removed from play until the game ends; you must find ways to maneuver around them.

Strategies: 

  • For the highest possible score, try to spell one 4-letter and two 5-letter words.
  • To save time, drag multiple tiles at once when moving around among the 3 stacks (rather than one-at-a-time).

 


Anti-Gravity

Anti-Gravity Screenshot

Objective: To play forever by spelling words with the letters that keep floating up.

Scoring: Points are awarded for every letter used, plus extra points for longer words.

Letter Distribution: Infinite supply of letter tiles, obtained by scrambling randomly selected English words.

Layout: 5 empty stacks, 5 word length indicators, and a field of letter tiles

Difficulty: Moderate

How to Play:

  • Try to form words (vertically) on each of the 5 stacks using the letters that float up.
  • Maneuver each letter onto the desired stack using the left and right arrow keys.
  • Use the spacebar to swap the current letter for the next one.
  • Each stack has a minimum word length indicated by the number above it.
  • As soon as a sufficiently long word is formed, its letter tiles fall back down.
  • The more words you form, the longer the the minimum length becomes (2, 3, 4, 5, 6, 7 letters).
  • The BOMB tile will remove all the letters from a single stack.

Strategies:

  • Even if you have spot for the current letter, use the spacebar to peek ahead at the next two letters (it goes through through top 3 letters, then repeats, until one of the letters lands on a stack).
  • Use the spacebar to save bombs for when you really need them.
  • Try to form words that have many possible endings or conjugations, for more flexibility.

 


Avalanche

Avalanche Screenshot

Objective: To dig your way to the surface before your oxygen runs out.

Scoring: A fixed score is awarded for every second of oxygen that remains.

Letter Distribution: 100 tiles randomly selected from scrambled words.

Layout: 5x10 grid of letter tiles (left) and a player rack (right)

Difficulty: Hard

How to Play:

  • You are a mountain climber trapped by an avalanche.
  • Dig yourself out by spelling words with the letters that are trapping you.
  • Try to form a word on your rack by carefully choosing a sequence of letters to excavate.
  • You can only excavate letters that you can move to, i.e. they're next to you or there's blank space between you and them.
  • Click on a letter tile to move there and dig it out (thus moving the letter tile down to your rack).
  • A checkmark will appear next to your rack as soon as you have formed a word.
  • Click on the checkmark to score the word, or click on another letter tile to keep adding on to it. 
  • You cannot remove a tile once it has been moved down to your rack.
  • You cannot move tiles within the grid.
  • If you get stuck, click UNDO to take back your last move.

Strategies: 

  • Focus on short words (2 and 3 letters), as long as they move you up at least one step.
  • While working on the current word, plan ahead to make sure you'll have good letters remaining for the next word. 
  • Avoid ending a word at the left or right edge, because you'll have fewer choices for starting the next word.

 


Cave In

Cavein Screenshot

Objective: To dig a path through the letters from bottom to top by spelling words with them.

Scoring: Points are awarded for each word scored, with significantly more points being awarded for longer words, plus a time bonus.

Letter Distribution: 72 tiles randomly selected, using English letter frequency as probability.

Layout: player rack (bottom) and a 4x6 cave of letter tiles (top)

Difficulty: Moderate

How to Play:

  • To start your first word, click on any letter tile to move it from the grid down to your rack. 
  • Each subsequent tile must be adjacent to the previous one in the grid (up, down, left, right, or diagonally).
  • Try to form a word on your rack by carefully choosing a sequence of letters.
  • A checkmark will appear next to your rack as soon as you have formed a word.
  • Click on the checkmark to score the word, or click on another letter tile to keep adding on to it. 
  • After scoring a word, the letters you have cleared will cave in from the top.
  • You can then choose the first letter of your next word from anywhere in the grid. 
  • If you get stuck, click UNDO to take back the last move.
  • The letters will stop caving in once you have cleared 48 tiles.

Strategies: 

  • Try to extend your word as much as possible (by adding an -S or -ED or -LY) for more points.
  • Look for clumps of vowels with no consonants (or consonants with no vowels) and try to clear them.
  • While working on the current word, plan ahead to make sure you'll have good letters remaining for the next word. 

 


Cross Ways

Crossways  Screenshot

Objective: To create a legal crossword before time runs out.

Scoring: A fixed score is awarded for each use of a letter in the crossword, plus a bonus for using all of the tiles, and a bonus for finishing early.

Letter Distribution: 14 tiles randomly selected, using a common word game probability distribution.

Layout: player rack (bottom) and a 7x7 grid as the playing board (top)

Difficulty: Moderate

How to Play:

  • Try to form crisscrossing words on the playing board.
  • Click and drag with the mouse to move a letter tile from your rack to the board.
  • To form a legal crossword, all of the words must intersect with each other (i.e. share a letter).
  • Any horizontal or vertical sequence of 2 or more letters will be considered a word, and must be in the dictionary.
  • Diagonals are not counted.
  • Your score will be updated and a checkmark will appear whenever the board has a legal crossword.
  • Click on the checkmark to score your current crossword and end the game immediately.
  • Or keep rearranging tiles to try for more points.

Strategies: 

  • Each use of a letter tile (horizontal and vertical) gets scored, so try to cross as many words as possible for the best score.
  • Keep an eye on the time clock -- you don't want to get stuck with an invalid crossword when time runs out!

Dead Lines

Dead Lines Screenshot

Objective: To clear as many lines as possible by spelling words with the letters that fall.

Scoring: Points are awarded for every line that collapses.

Letter Distribution: Infinite supply of letter tiles, obtained by scrambling randomly selected English words.

Layout: An empty cup with room for 7 letters across and 10 letters down, your current letter, plus a preview of the next letter.

Difficulty: Medium

How to Play:

  • Try to form words (across or down) using the letter tiles that fall.
  • Maneuver each letter to the desired location using the left and right arrow keys.
  • Use the spacebar (or the up arrow key) to swap your current letter for the next one.
  • Use the down arrow key to drop the letter straight down until it hits something.
  • Whenever you form a word that's 3 letters or longer, its letters will be highlighted.
  • Once you have highlighted an entire horizontal line, it will disappear and the tiles above it will shift down.
  • The more lines you clear, and the longer you play, the faster your letters will fall from the sky.

Strategies:

  • Even if you have spot for the current letter, use the spacebar to peek ahead at the next two letters (note that it cycles through through top 3 letters, then repeats, until one of the letters lands on a stack).
  • Never hold out for a particular letter to spell a particular word that you have in mind.  Be flexible.
  • If you can't spell a word with the current letter, at least try to form a common syllable (especially one with many possible prefixes or suffixes).
  • If you can't even form a syllable, at least try to alternate between vowels and consonants.  By avoiding clumps of vowels and clumps of consonants, you'll have more opportunities to spell words later.
  • If your eyes get tired, or you find yourself getting tense, press F3 to pause the game!

  


Elegance

Elegance  Screenshot

Objective: To reveal all 28 letters and use them to spell words on all 7 stacks.

Scoring: A fixed score is awarded for using all 28 letters, plus a bonus depending on the amount of time used.

Letter Distribution: 28 tiles randomly selected, using English letter frequency as probability

Layout: 7 stacks of letter tiles, and a letter bin

Difficulty: Hard

How to Play:

  • Click and drag with the mouse to transfer tiles from stack to stack.
  • Any number of tiles can be moved from stack to stack, as long as the result spells a word (or the beginning of a word) on both stacks.
  • A checkmark will appear above each stack indicating that it spells a complete word.
  • When all the tiles are uncovered and all the stacks have checkmarks over them, you win!
  • But tiles are not removed from play until the game ends; you must find ways to maneuver around them.

Strategies: 

  • Try to empty a stack early and then purposefully ignore it until there are only a couple tiles left to uncover.  
  • Try to spell words that have many possible endings, for the most flexibility later on.

 


Free Cell

FreeCell Screenshot

Objective: To spell out the 4 target words, thereby emptying all 8 stacks of letters.

Scoring: A fixed number of points are awarded for each letter scored, plus bonus points for completing all four words in a short time.

Letter Distribution: 52 letters obtained by shuffling four 13-letter words.

Layout: 8 stacks of letter tiles, 4 free cells (upper left), and 4 target words (upper right)

Difficulty: Easy

How to Play:

  • Click and drag with the mouse to transfer a tile from one stack to another, or between a stack and a free cell.
  • Only one tile may be moved at a time.
  • Any tile may be moved onto an empty free cell.
  • To move a tile onto a stack, it must form a complete word at the end of that stack.
  • Double-click on a tile to score it (if it's the next letter in one of the target words) or move it to a free cell (if one is available).
  • Once a tile is scored, it cannot be retrieved.

 


Golf

Golf Screenshot

Objective: To clear all 7 stacks by spelling words with their letters.

Scoring: A fixed score is awarded for each letter used, plus a bonus for short time, minus a penalty for each bomb. 

Letter Distribution: 42 tiles randomly selected, using English letter frequency as probability

Layout: player rack (bottom), 7 stacks of letter tiles (middle), a pile of bombs (upper left), and a letter bin (upper right)

Difficulty: Moderate

How to Play:

  • Click on a letter tile to move it from its stack down to your rack.
  • All the tiles are face-up, but you can only move tiles that are at the bottom of their stacks.
  • Try to form a word on your rack by choosing your letters judiciously.
  • A checkmark will appear next to your rack as soon as you have formed a word.
  • Click on the checkmark to score the word, or click on another letter tile to keep adding on to it. 
  • Note that you cannot remove a tile once it has been moved down to your rack.
  • Instead, click on the bomb pile to remove the tiles from your rack and start over with new word.
  • You cannot move tiles from stack to stack.

Strategies: 

  • While working on the current word, plan ahead to make sure you'll have enough vowels available for the next word. 
  • Try to keep all of the stacks roughly even in length, so you don't run out of choices near the end.

 


Gobble

Gobble Screenshot

Objective: To spell as many words as possible before time runs out.

Scoring: Points are awarded for each word scored, with significantly more points being awarded for longer words.

Letter Distribution: 16 tiles randomly selected, using English letter frequency as probability.

Layout: player rack (bottom), a 4x4 grid of letter tiles (top), and a word bin (upper right)

Difficulty: Easy

How to Play:

  • To start your first word, click on any letter tile to move it from the grid down to your rack. 
  • Each subsequent tile must be adjacent to the previous one in the grid (up, down, left, right, or diagonally).
  • Try to form a word on your rack by carefully choosing a sequence of letters.
  • A checkmark will appear next to your rack as soon as you have formed a word.
  • Click on the checkmark to score the word, or click on another letter tile to keep adding on to it. 
  • After scoring a word, you can choose the first letter of your next word from anywhere in the grid. 
  • If you get stuck, click UNDO to take back the last move.

Strategies: 

  • Ignore the shorter words until you can't find any longer ones (since longer words score more points)
  • Look for rhyming words whose consonants are next to each other in the grid.
  • Look for words that can get longer and longer, like "bo, bot, both, bother", and score them all.

 


Griddle

Griddle Screenshot

Objective: To clear the entire grid by spelling words with all of its letters.

Scoring: A fixed score is awarded for each letter used, plus a bonus for shorter times.

Letter Distribution: 49 tiles randomly selected, using a common word game probability distribution.

Layout: player rack (bottom), a 7x7 grid of letter tiles (middle), a pile of smart stars (upper left), and a letter bin (upper right)

Difficulty: Hard

How to Play:

  • To start your first word, click on any letter tile to move it from the grid down to your rack. 
  • Each subsequent tile must be adjacent to the previous one in the grid (up, down, left, right, or diagonally).
  • Try to form a word on your rack by carefully choosing a sequence of letters.
  • A checkmark will appear next to your rack as soon as you have formed a word.
  • Click on the checkmark to score the word, or click on another letter tile to keep adding on to it. 
  • After scoring a word, you can choose the first letter of your next word from anywhere in the grid. 
  • If you get stuck in the middle of a word, click on a lightning bolt -- it will allow you jump anywhere in the grid.
  • You cannot remove a tile once it has been moved down to your rack.
  • You cannot move tiles within the grid.

Strategies: 

  • Look for clumps of vowels with no consonants (or consonants with no vowels) and take care of these first.
  • While working on the current word, plan ahead to make sure you'll have good letters remaining for the next word. 

 


Jodi's Quotes

Jodi's Quotes Screenshot

Objective: To reconstruct a famous quotation, one word at a time.

Scoring: A fixed score is awarded for each word, plus a time bonus, minus a penalty for each pass through the stock pile.

Letter Distribution: variable number letters, obtained by shuffling a quotation.

Layout: 5 empty stacks, a stock pile and waste pile, and a blanked-out quotation.

Difficulty: Hard

How to Play:

  • Before you begin, memorize the famous quotation.
  • Then click once anywhere to blank out the quotation and start the game.
  • Only one tile can be moved at a time.
  • Click on the stock pile (or on the waste pile) to search through its letters.
  • Click and drag to move a tile from the pile to a stack.
  • Or simply click next to a stack to quickly move the current letter from the stock pile onto that stack.
  • You can move any tile onto an empty stack.
  • But you can only move a letter onto a non-empty stack if it is the first letter of a word from the quotation, or if it continues a word from the quotation that has already been started.
  • As soon as you complete a word, it will automatically fly up and fill in the appropriate blank in the quote.
  • If you forget the quotation, you can click and hold on the blanked version (this costs 25 points).
  • Note that right-clicking (anywhere in the window) is a shortcut for turning over the next tile from the stock pile. 

Strategies: 

  • Don't get fixated on a particular word -- spell whatever you can as soon as you can.
  • Scan the quotation for rare letters (like a "Z" or "V") and watch for them as you go through the stock pile.  Unique letters are bottlenecks that can easily block your game.

 


Jumble

Jumble Screenshot

Objective: To spell as many words as possible before time runs out.

Scoring: Points are awarded for each word scored, with significantly more points being awarded for longer words.

Letter Distribution: one 7-letter word.

Layout: player rack (bottom), 7 letter tiles (top), and a word bin (right)

Difficulty: Easy

How to Play:

  • Try to spell a word on your rack using the letters from the jumble word.
  • Click on any letter tile to move it down to your rack. 
  • A checkmark will appear next to your rack as soon as you have formed a word on it.
  • Click on the checkmark to score the word, or click on another letter tile to keep adding to it. 
  • After scoring a word, the tiles you used will be returned to the top so you can start your next word.
  • If you get stuck, click UNDO to take back your last move.

Strategies: 

  • Ignore the shorter words until you can't find any longer ones (since longer words score more points)
  • Look for words that rhyme "pare, hare, dare, fare" and score them all.
  • Look for words that can get longer and longer, like "bo, bot, both, bother" and score them all.

 


Klondike

Klondike Screenshot

Objective: To spell out the 4 target words, thereby emptying all 7 stacks and both piles.

Scoring: A fixed number of points are awarded for each letter scored, plus bonus points for completing all four words in a short time.

Letter Distribution: 52 letters obtained by shuffling four 13-letter words.

Layout: 7 stacks of letter tiles (bottom), a stock pile and waste pile (upper left), and 4 target words (upper right)

Difficulty: Easy

How to Play:

  • Double-click on a tile to score it, as long as it's the next letter in one of the target words.
  • Click and drag with the mouse to transfer tiles from one stack to another.
  • Any number of tiles may be moved from stack to stack.
  • However, at all times, all face-up tiles on a stack must form a complete word.
  • Click on the stock pile (or waste pile) to turn over the next letter in the pile.
  • Click below a stack to move the top card from the waste pile onto that stack.
  • Once a tile is scored, it cannot be retrieved.

 


Le Scarab

Le Scarab Screenshot

Objective: To use up all of the letter tiles creating the crossword worth the most points.

Scoring: A fixed score is awarded for each use of a letter in the crossword, plus bonuses for building on certain squares, and a bonus for using up your entire rack.

Letter Distribution: 75 tiles randomly selected, using a common word game probability distribution.

Layout: player rack (bottom) and a 13x13 grid as the playing board (top)

Difficulty: Moderate

How to Play:

  • Try to form crisscrossing words on the playing board, one at a time.
  • Click and drag with the mouse to move a letter tile from your rack to the board.
  • The first word must use the center square (and you get quadruple points for it).
  • Each subsequent word must intersect with or extend at least one word already on the board.
  • Any horizontal or vertical sequence of 2 or more letters will be considered a word, and must be in the dictionary.
  • Diagonals are not counted.
  • A checkmark will appear whenever your word is legal.
  • Click on the checkmark at any time to score your current and replenish your rack with new tiles
  • The game ends when there are no more tiles to play.

Strategies: 

  • Each use of a letter tile (horizontal and vertical) gets scored, so try to cross as many words as possible for the best score.
  • The biggest possible score comes when you get the scarab AND a double or triple word bonus, so watch for these opportunities.
  • For better flexibility, try to keep the number of vowels and consonants on your rack balanced.
  • Plan ahead when building your words, so you'll be able to reach the double and triple scores in the future.

 


Letter Box

Objective: To clear all the tiles in the letter box before they touch by spelling words.

Scoring: Points are awarded for each word scored, with significantly more points being awarded for longer words.

Letter Distribution: 49 tiles randomly selected by scrambling words in the dictionary.

Layout: letter box (top), player rack (bottom left), and 3 free cells (bottom right)

Difficulty: Moderate

How to Play:

  • Try to spell a word on your rack by choosing the sequence of letters carefully.
  • Each time you spell a word, the two sets of letters will advance towards each other.
  • Just click on a letter tile to move it from its location down to your rack.
  • But you have to use the tiles on the advancing edge of the sets to free up the tiles behind them.
  • A checkmark will appear next to your rack as soon as you have formed a word.
  • Click on the checkmark to score the word, or click on another letter tile to keep adding on to it. 
  • At any time, you can right-click a letter tile to store it in the next empty "free cell".
  • Use free cell letters in later words, or hold them until the end of the game (when they're discarded).

Strategies: 

  • Use the free cells to help you spell really long words for extra points.
  • Try to clear the entire left or right set of tiles, to get a little more breathing room.
  • While working on the current word, plan ahead to make sure you'll have good letters available for the next word.
  • As you near the end of the game, if there are letters you can't use, move them onto free cells so they won't get counted and you can still win the game.

 


Loch Ness

Loch Ness Screenshot

Objective: To clear all 7 stacks by spelling words with their letters.

Scoring: Points are awarded for each word scored, with significantly more points being awarded for longer words, plus a time bonus.

Letter Distribution: 49 tiles randomly selected, using English letter frequency as probability

Layout: player rack (bottom), 7 stacks of letter tiles (middle), a pile of smart stars (upper left), and a letter bin (upper right)

Difficulty: Easy

How to Play:

  • Click on a letter tile to move it from its stack down to your rack.
  • Try to form a word on your rack by choosing letters carefully.
  • You can only move a tile onto your rack if it spells a word (or the beginning of a word) there.
  • A checkmark will appear next to your rack as soon as you have formed a complete word.
  • Click on the checkmark to score the word, or click on another letter tile to keep adding on to it. 
  • You cannot remove a tile once it has been moved down to your rack.
  • You cannot move tiles from stack to stack.
  • If you find yourself stuck, click on a smart star tile to add another letter.

Strategies: 

  • Try not to let one stack stay bigger than the others, or else you'll get stuck with one stack of letters and no choices.
  • For a higher score, go ahead and use one or two smart letters whenever it enables you to spell a really long word.

 


Prospector

Prospector Screenshot

Objective: To spell as many words as possible before time runs out.

Scoring: Points are awarded for each word scored, with significantly more points being awarded for longer words.

Letter Distribution: one 10-letter word

Layout: player rack (bottom), 10 letter tiles (top), and a word bin (right)

Difficulty: Easy

How to Play:

  • Try to spell a word on your rack using the letters from the original word in the same order they appear.
  • Click on any letter tile to move it down to your rack. 
  • Each time you use a letter, all letters that came before it in the original word will be cleared.
  • A checkmark will appear next to your rack as soon as you have formed a word on it.
  • Click on the checkmark to score the word, or click on another letter tile to keep adding to it. 
  • After scoring a word, all of the tiles will be restored to the original word, so you can start your next one.
  • If you get stuck, click UNDO to take back your last move.
  • Time is up after 120 seconds.

Strategies: 

  • Ignore the shorter words until you can't find any longer ones (since longer words score more points)
  • Look for words that rhyme "pare, hare, dare, fare" and score them all.
  • Look for words that can get longer and longer, like "bo, bot, both, bother" and score them all.
  • Sometimes looking at the end of the word and working backwards helps you find a "vein" of words.

 


Pyramid

Pyramid Screenshot

Objective: To clear all 7 stacks by spelling words with their letters.

Scoring: A fixed score is awarded for each letter used, plus a bonus for short time, minus a penalty passing through the stock pile. 

Letter Distribution: 44 tiles randomly selected, using a common word game probability distribution.

Layout: player rack (bottom), a pyramid of 36 letter tiles (middle), a stock pile and waste pile (upper left), and a letter bin (upper right)

Difficulty: Hard

How to Play:

  • Click on a letter tile to move it from its stack down to your rack.
  • Try to form a word on your rack by choosing letters carefully.
  • But you have to use the tiles at the bottom of the pyramid before you can free up the tiles above them.
  • A checkmark will appear next to your rack as soon as you have formed a word.
  • Click on the checkmark to score the word, or click on another letter tile to keep adding on to it. 
  • You cannot remove a tile once it has been moved down to your rack.
  • You cannot move tiles from stack to stack.
  • If you find yourself stuck, try searching the stock pile to find a helpful letter.

Strategies: 

  • To save points, remember the letters in the stock pile during your first pass through
  • While working on the current word, plan ahead to make sure you'll have good letters available for the next word. 

 


Rock Piles

Rock Piles Screenshot

Objective: To clear all of the letters in the 3 rock piles by spelling words with them.

Scoring: More points are awarded for longer words, plus a bonus for shorter times, minus a penalty for each pass through the stock pile. 

Letter Distribution: 42 tiles randomly selected, using a common word game probability distribution.

Layout: player rack (bottom), a rock pile of 33 letter tiles (middle), stock and waste piles (upper left), and a letter bin (upper right)

Difficulty: Medium

How to Play:

  • Click on any letter tile to move it from its location down to your rack.
  • Try to form a word on your rack by choosing letters carefully.
  • You have to use the tiles on the surface of the pile before you can free up the tiles below them.
  • A checkmark will appear next to your rack as soon as you have formed a word.
  • Click on the checkmark to score the word, or click on another letter tile to keep adding on to it. 
  • If you find yourself stuck, try searching the stock pile to find a helpful letter.

Strategies: 

  • To save points, try to remember the letters in the stock pile during your first pass through.
  • While working on the current word, plan ahead to make sure you'll have good letters available for the next word. 
  • To improve your score, try to form really long words once you get to the bottom of the pile.

  


Simple Stacks

Simple Stacks Screenshot

Objective: To clear all 7 stacks by spelling words on them.

Scoring: Points are awarded for each word scored, with significantly more points being awarded for longer words, plus a time bonus.

Letter Distribution: 49 tiles randomly selected, using English letter frequency as probability

Layout: 7 stacks of letter tiles, and a letter bin

Difficulty: Easy

How to Play:

  • Click and drag with the mouse to transfer tiles from stack to stack.
  • Any number of tiles can be moved, as long as the result spells a word (or the beginning of a word) on both stacks.
  • A checkmark will appear above each stack whenever the stack spells a complete word.
  • Click the checkmark at any time to score the word and clear those tiles.

Strategies: 

  • Try to maintain a healthy balance between vowels and consonants at all times.
  • Once you get down to a dozen tiles or so, make sure you can spell words using ALL of them.

  


Tetris (Classic)

Objective: To play forever by forming lines with the shapes that fall.

Scoring: Points are awarded for every line that collapses.

Letter Distribution: None. There are no letters in this game!

Layout: An empty cup with room for 10 tiles across and 20 tiles down, your current shape, plus a preview of the next shape.

Difficulty: Easy

How to Play:

  • Try to form horizontal lines using the shapes shapes that fall.
  • Maneuver each shape to the desired location using the left and right arrow keys.
  • Use the spacebar (or the up arrow key) to rotate the shape counter-clockwise for a better fit.
  • Use the down arrow key to drop the shape straight down until it hits something.
  • Whenever you form a complete horizontal line, its tiles will automatically disappear.
  • The more lines you clear, and the longer you play, the faster your pieces will fall from the sky.

Strategies:

  • Try to keep the surface of your pile uneven, so there's room for any one of the 7 shapes that might come next.
  • If your fingers get tired, or you find yourself getting tense, press F3 to pause the game!

  


Tetris (Slippery)

Objective: To play forever by spelling words with the shapes that fall.

Scoring: Points are awarded for every letter each time it's used in a word.

Letter Distribution: Infinite supply of vowels and consonants, obtained by scrambling the letters in other words.

Layout: An empty cup with room for 8 letters across and 13 letters down, your current shape, plus a preview of the next shape.

Difficulty: Moderate

How to Play:

  • Try to form words (across or down) using the letters in the shapes that fall.
  • Maneuver each shape to the desired location using the left and right arrow keys.
  • Use the spacebar (or the up arrow key) to rotate the shape counter-clockwise for a better fit.
  • Use the down arrow key to drop the shape straight down until it hits something.
  • Note that the tiles in the shape will break apart as soon as they hit; they are only loosely bound together.
  • Whenever you form a word that's 3 letters or longer, its letters will automatically disappear.
  • Any tiles that were above the word will be shifted down after the word disappears.
  • The more words you clear, and the longer you play, the faster your pieces will fall from the sky.

Strategies:

  • Never hold out for a particular letter to spell a particular word that you have in mind.  Be flexible.
  • If you can't spell a word with the current shape, at least try to form a common syllable (especially one with many possible prefixes or suffixes).
  • If you can't even form a syllable, at least try to alternate between vowels and consonants.  By avoiding clumps of vowels and clumps of consonants, you'll have more opportunities to spell words later.
  • If your piece has a particularly heinous letter in it (e.g. Q, X, or J) and you can't use it, check the preview of the next piece to see if it will help you clear the letter right away.  This may influence your decision on where to place it.
  • If your eyes get tired, or you find yourself getting tense, press F3 to pause the game!

  


Tetris (Sticky)

Tetris (Sticky) Screenshot

Objective: To play forever by spelling words with the shapes that fall.

Scoring: Points are awarded for every letter each time it's used in a word.

Letter Distribution: Infinite supply of vowels and consonants, randomly chosen according to English letter frequency.

Layout: An empty cup with room for 8 letters across and 13 letters down, your current shape, plus a preview of the next shape.

Difficulty: Moderate

How to Play:

  • Try to form words (across or down) using the letters in the shapes that fall.
  • Maneuver each shape to the desired location using the left and right arrow keys.
  • Use the spacebar (or the up arrow key) to rotate the shape counter-clockwise for a better fit.
  • Use the down arrow key to drop the shape straight down until it hits something.
  • Each shape is rigid, and its tiles are sticky; wherever the shape lands, that's where the tiles will remain.
  • However, whenever you form a word that's 3 letters or longer, its letters will automatically disappear.
  • And any tiles that were directly above the word will be shifted down as soon as the word disappears.
  • Keep spelling words to clear the cup and make room for new shapes.
  • But the more words you clear, and the longer you play, the faster the shapes will fall from the sky.

Strategies:

  • Never hold out for a particular letter to spell a particular word that you have in mind.  Be flexible.
  • If you can't spell a word with the current shape, at least try to form a common syllable (especially one with many possible prefixes or suffixes).
  • If you can't even form a syllable, at least try to alternate between vowels and consonants.  By avoiding clumps of vowels and clumps of consonants, you'll have more opportunities to spell words later.
  • If your piece has a particularly heinous letter in it (e.g. Q, X, or J) and you can't use it, check the preview of the next piece to see if it will help you clear the letter right away.  This may influence your decision on where to place it.
  • If your eyes get tired, or you find yourself getting tense, press F3 to pause the game!

  


Tower of Babble

Objective: To keep the tower from growing too tall by spelling words with its letters.

Scoring: Points are awarded for each word scored, with significantly more points being awarded for longer words, plus a time bonus.

Letter Distribution: Infinite supply of vowels and consonants, obtained by scrambling the letters in other words.

Layout: player rack (bottom) and a 5x9 tower of letter tiles (top)

Difficulty: Moderate

How to Play:

  • To start a word, click on any letter tile to move it from the tower down to your rack. 
  • Each subsequent tile must be adjacent to the previous one in the tower (up, down, left, right, or diagonally).
  • Try to form a word on your rack by carefully choosing a sequence of letters.
  • A checkmark will appear next to your rack as soon as you have formed a word.
  • Click on the checkmark to score the word, or click on another letter tile to keep adding on to it. 
  • When you score a word, the tower will collapse to fill the spaces you've cleared.
  • Then a new row of letter tiles will be added to the bottom of the tower.
  • Start your next word by picking a letter from anywhere in the tower.
  • If you get stuck, click the UNDO button to take back the last move.
  • And watch for special bomb tiles -- click them to help demolish a small part of the tower.
  • The game ends whenever the tower gets taller than the top of the screen.

Strategies: 

  • Try to extend your words as much as possible (e.g. by adding an -S or -ED or -LY).
  • If you can average 5-letter words, you'll stay apace with the growing tower.
  • Watch out for clumps of vowels with no consonants (or consonants with no vowels).

 


Tri Peaks

Objective: To clear all of the letter tiles in the 3 mountain peaks by spelling words with them.

Scoring: A fixed score is awarded for each letter used, plus a bonus for shorter times, minus a penalty for each pass through the stock pile. 

Letter Distribution: 42 tiles randomly selected, using a common word game probability distribution.

Layout: player rack (bottom), a mountain range of 33 letter tiles (middle), a stock pile and waste pile (upper left), and a letter bin (upper right)

Difficulty: Medium

How to Play:

  • Click on any letter tile to move it from its location down to your rack.
  • Try to form a word on your rack by choosing letters carefully.
  • You have to use the tiles from the bottom of the peaks before you can free up the tiles above them.
  • A checkmark will appear next to your rack as soon as you have formed a word.
  • Click on the checkmark to score the word, or click on another letter tile to keep adding on to it. 
  • If you find yourself stuck, try searching the stock pile to find a helpful letter.

Strategies: 

  • To save points, try to remember the letters in the stock pile during your first pass through.
  • While working on the current word, plan ahead to make sure you'll have good letters available for the next word. 
  • The end of the game is the hardest part.  Look at the letters at the top of the peaks and be sure you can spell a final word with them.

  


Unscramble

Unscramble Screen Shot

Objective: To unscramble all 5 words as quickly possible.

Scoring: A fixed score is awarded for each letter used, plus a bonus for shorter times, minus a penalty for each word you get a hint on. 

Letter Distribution: five words of increasing length.

Layout: player rack (bottom), five words (top), and an answer bin (right)

Difficulty: Moderate

How to Play:

  • Try to unscramble each of the five words by spelling them one at a time on your rack.
  • Click on any letter tile to move it down to your rack.
  • A checkmark will appear next to your rack as soon as you have formed a complete word on it.
  • Click on the checkmark to score that word and move on to the next one.
  • While trying to spell the word, you can click UNDO to take back your last move.
  • If you get stuck, use the LIGHTNING button to rearrange the letters for a fresh look.
  • Use the HINT button (the question mark) to reveal any word you can't unscramble.

Strategies: 

  • Before spelling anything, glance at each word quickly -- your first impression is often correct.
  • Use the LIGHTNING button freely, whenever you need a fresh look at the word.
  • Make longer words shorter by looking for letters that form common endings like -ing, -ness and -ly.

  


Vowel Strength

Vowel Strength Screenshot

Objective: To clear all 5 stacks of consonants by spelling words with them.

Scoring: A fixed score is awarded for each consonant used, minus a penalty for each vowel, plus a time bonus.

Letter Distribution: Exactly 5 of each vowel, and 35 consonants randomly selected using a common board game distribution.

Layout: player rack (bottom), 5 stacks of consonant tiles (middle), 5 stacks of vowel tiles (top), and a letter bin (upper right)

Difficulty: Moderate

How to Play:

  • Try to spell one word at a time, choosing from the face-up letters on the vowel and consonant stacks.
  • Just click on any face-up letter tile to move it down to your rack.
  • But you can only move a tile onto your rack if it spells a word (or the beginning of a word) there.
  • A checkmark will appear next to your rack as soon as you have formed a complete word.
  • Click on the checkmark to score the word, or click on another letter tile to keep adding on to it. 
  • You cannot remove a tile once it has been moved down to your rack.
  • You cannot move tiles from stack to stack.
  • If you find yourself stuck, click UNDO to take back your last move.

Strategies: 

  • Try to use up the vowels evenly, so you don't get stuck with a bunch of unusable U's at the end of the game.
  • On the other hand, check the letter bin for Q's right away, and make sure you save enough U's to play them.
  • As long as you use up 3 consonants for every 2 vowels, you will win.

 


Walls of Jericho

Walls of Jericho Screenshot

Objective: To tear down the walls by spelling words with all their letters.

Scoring: A fixed score is awarded for each letter used, plus a bonus for short time.

Letter Distribution: 49 tiles randomly selected, using English letter frequency as probability.

Layout: player rack (bottom), a 7x7 grid of letter tiles (middle), a pile of smart stars (upper left), and a letter bin (upper right)

Difficulty: Moderate

How to Play:

  • Click on a letter tile to move it from the outer wall down to your rack.
  • You must exhaust all the tiles from the outer walls before you can reach the inner ones.
  • Try to form a word on your rack by carefully choosing a sequence of letters.
  • A checkmark will appear next to your rack as soon as you have formed a word.
  • Click on the checkmark to score the word, or click on another letter tile to keep adding on to it. 
  • You cannot remove a tile once it has been moved down to your rack.
  • You cannot move tiles within the walls.
  • If you get stuck, click on a smart star for a free letter that will help you complete your word.

Strategies: 

  • While working on the current word, plan ahead to make sure you'll have good letters remaining for the next word. 
  • The last letter is usually the hardest, so make sure you can complete a word with it, or reserve enough smart stars to clear it.

 


Word Speed

Word Speed Screenshot

Objective: To spell as many words as possible before time runs out.

Scoring: Points are awarded for each word scored, with significantly more points being awarded for longer words.

Letter Distribution: 9 tiles randomly selected, using English letter frequency as probability.

Layout: player rack (bottom), a 3x3 grid of letter tiles (top), and a word bin (upper right)

Difficulty: Easy

How to Play:

  • Try to spell a word on your rack using the letters from the grid.
  • Click on any letter tile to move it from the grid down to your rack. 
  • A checkmark will appear next to your rack as soon as you have formed a word on it.
  • Click on the checkmark to score the word, or click on another letter tile to keep adding to it. 
  • After scoring a word, the tiles will be returned to the grid so you can start the next word.
  • If you get stuck, click UNDO to take back your last move.

Strategies: 

  • Ignore the shorter words until you can't find any longer ones (since longer words score more points)
  • Look for words that rhyme "pare, hare, dare, fare" and score them all.
  • Look for words that can get longer and longer, like "bo, bot, both, bother", and score them all.

 


Worm Hole

Worm Hole Screenshot

Objective: To eat up the entire apple by spelling words with all of its letters.

Scoring: Points are awarded for each word scored, with significantly more points being awarded for longer words, plus a time bonus.

Letter Distribution: 49 tiles randomly selected, using English letter frequency as probability.

Layout: player rack (bottom), a 7x7 grid of letter tiles (middle), a pile of smart stars (upper left), and a letter bin (upper right)

Difficulty: Easy

How to Play:

  • You are the worm in the center of the apple.
  • Try to form a word on your rack by carefully choosing a sequence of letters to eat.
  • You can only reach letters that are on the edge of your ever-widening worm hole.
  • Click on a letter tile to move there and eat it (thus moving the letter tile down to your rack).
  • A checkmark will appear next to your rack as soon as you have formed a word.
  • Click on the checkmark to score the word, or click on another letter tile to keep adding on to it. 
  • You cannot remove a tile once it has been moved down to your rack.
  • You cannot move tiles within the apple.
  • If you get stuck, click on a smart star for a free letter that will help you complete your word.

Strategies: 

  • While working on the current word, plan ahead to make sure you'll have good letters remaining for the next word. 
  • The last letter is usually the hardest, so make sure you can complete a word with it, or reserve enough smart stars to clear it.
 

Overview

Word Solitaire is a collection of thirty original, challenging, single-player word games.  They're inspired by solitaire card games, but they're played with wooden letter tiles a la Scrabble™.  You'll find that you need to use knowledge and strategies from both types of games in order to succeed at Word Solitaire!

Included in this package are word-based variations of today's most popular solitaire games like Free Cell, Klondike, Golf and Pyramid, as well as solitaire versions of many popular board games and word games, plus many completely original one-player word games.  

 


Dictionary

Word Solitaire uses the ENABLE dictionary to check your words for correctness.  ENABLE stands for "Enhanced North American Benchmark LExicon."  It's a carefully researched and meticulously compiled combination of many other dictionaries (such as Merriam Webster 10th Edition and the Official Scrabble Players Dictionary), and has graciously been made available for public use by its lexicographers.  For more information and a thoroughly annotated history of the ENABLE dictionary, you can visit: http://personal.riverusers.com/~thegrendel/.  

For Word Solitaire, the raw ENABLE dictionary data is contained in the file "words.lst" (located in the same folder as the game itself).  If you would like to add or remove words from the dictionary, you can do so by manually editing this file.  Just be sure to: 1) keep it in alphabetical order and 2) use lower case letters only.  For more information about this process (and the game in general), please see the Word Solitaire web site at http://www.haversack.com/wordsol

 


Glossary of Terms

  • Bomb - a special tile that discards all of the letters that come before it.
  • Cell - a temporary holding area for a single letter tile.
  • Letter Bin - a list of the letters remaining to be played.
  • Rack - the place where you spell out your word.
  • Smart Star - a special tile that will add a letter to your word, so that it completes it (if possible) or at least continues it (if more than letter is required to finish it).
  • Stack - a sequence of letter tiles, some face-up and some face-down.
  • Stock Pile - extra letter tiles you can search through and bring into play.
  • Target Word - a specific word that you must spell to win the game.
  • Word Bin - a list of all the words you have spelled so far.

 


Frequently Asked Questions

Q: Sometimes the Word Solitaire window goes blank, and all of the tiles disappear.  Why is this happening?
A: By default, Word Solitaire uses its best-looking, full-color graphics for the game's letter tiles and background. However, depending on the other applications you are running, these graphics may use up too much of your system's memory, causing Word Solitaire to unload them and blank out its screen.  If this doesn't occur too often, you can just resize the window (or maximize / minimize it) to encourage Word Solitaire to redraw the screen.  However, if it occurs regularly, you might consider using the "Options..." command under the "Game" menu to switch to a solid background color and the black and white letter tile set.  These options require the least amount of memory, and should alleviate the problem.

Q: The background of my Word Solitaire window looks funny.  Is this normal?
A: There was a bug in Word Solitaire 1.0 that caused problems when drawing the background on certain systems.  If you're having trouble reading the score and time clock, or you see "garbage" or "noise" instead of a nice burgundy pattern, upgrade to Word Solitaire 2.0 and it will go away.

Q: When I run Word Solitaire, I get an error message about my Colors setting.  What's wrong?
A: Word Solitaire relies on full-color graphics for its letter tiles and backgrounds.  If your display is set to less than 24-bit Full Color, the game's graphics cannot be drawn properly.  To fix this, right-click on your Windows desktop, choose "Properties" from the menu, select the "Settings" tab at the top, and finally change your "Colors" setting to "Full Color (24-bit)" or "True Color (32-bit)".

Q: When I run Word Solitaire, I get an error message about "file not found".  What's up?
A: Word Solitaire needs two files in order to function properly: a dictionary and a list of quotations.  These two files are named words.lst and quotes.lst, respectively.  Make sure that they are both present in the same folder as the game itself (wordsol.exe).  If you are missing these files, you can download them from http://www.haversack.com/wordsol.

Q: My copy of Word Solitaire has expired.  How can I keep on playing?
A: Go to http://www.haversack.com/wordsol and register!

Q:  Why should I register my copy of Word Solitaire?
A: Because it's the right thing to do!
A: Because it helps to support this site!
A: Because it helps me improve the game and write others like it!
A: Because it gives you a chance to offer feedback and suggestions for the game!
A: Because it gets rid of the nag dialogs and removes the 60-game limit!
A: Because it supports the shareware game industry, which brings you low-cost, high-quality, non-corporate games like this!
A: Because it's so darn cheap!

Scrabble™ and the Official Scrabble Player's Dictionary are registered trademarks of Hasbro in
 the United States and Canada, and elsewhere of J. W. Spear and Sons, PLC, a subsidiary of Mattel, Inc.
Copyright © 2000-2003 Jason Mai and Susan Brooks.  All rights reserved.
Last updated: 09/09/2003 . Labeled with ICRA.